![]() ![]() * Player movement will now be cancelled if the player is shooting while moving in prone mode. ![]() * Added new effects for vehicle shattering after being frozen * Fixed crash with AI triangulation in the editor * Fixed potential server exploit that could cause servers to crash * Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window. * Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization. * Destroying objects will now properly remove their decals from the world under DX10. * Optimized Object Motion Blur for DX10 Very High Spec * Corrected a number of memory leaks with FSAA modes. Read the Changelog below for details on all the different performance ![]() To update the game to the latest version. Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1 since it will update automatically to Crysis version 1.2. This is the second v1.2 patch for the critically acclaimed Crysis. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |